Mod Hopfach v1.3.0.2

Mod Hopfach v1.3.0.2

Changelog Release Version 1.3.0.2:
EN l10n error message corrected
Shader replaced and renewed
RealisticSeeder fix
Compost added to the correct farm silo
Seed trigger set down at farmer Willi’s chicken farm
Should work without a new savegame, make a backup to be on the safe side!

Changelog
Version 1.2.7.0

Conversion to GC

Version 1.0.4
Traffic blocked
Map sounds installed
Water trigger installed
Ground adjustments
Outlets customization
Removed duplicate fences
Floating light switches repositioned
Adjusted the spawn point of the Raiffeisen in Otterbach (no longer under the trigger)

Version 1.0.3
Performance adjustment – Because some people crashed because of the too high density of grass.
For those who didn’t have any problems, the foliage folder contains the high-density xml.
Then overwrite the file with the in foliage.

Version 1.0.2
BGAs implemented
AnimatedObjects implemented
Maprand installed

Version 1.0.1.1
Fixed pond in Unterscheffach
PDA map adapted
Fuhrprk made available only to the “new farmer”
Fixed floating light switch in the potato washer
Fixed flying lamp on the cowshed in Otterbach
Field edge grass added
Purchasable parcels increased to 244
Info:

A new save is recommended.
“New Farmer” currently still has to build his own farm.

Version 1.0.1.0
Release

What mods do you need to play the map:
GlobalCompany:
ls-modcompany
Everything else is integrated in the card.

Helpful hints:
Friesenjung Transport Pack:
Hopfach Transport Pack
Latest version:
1.2.7.0

Important informations:
1. Since the Hopfach is not exactly small, at least 8GB Ram are recommended.
2. In multiplayer, the server has to be restarted after buying the yard silos so that you can then use the yard silos.
3. The minimum patch is 1.5.1.
4. Savegames from older versions are not supported.
5. Placeable stables are not supported.
6. With mutual wage status, production materials can also be used by both users.


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