Mod Merlot v1.0.0.2
Mod Merlot v1.0.0.2
Version 1.0.0.2
A new little update to the map.
What have I done:
New texture for grass
The dung heaps in the cows and pigs replaced
At the yard to the street a small wall set
Silage can now also be sold in the barn
Added a little decoration
Various little things improved
These are all things that only attract attention during longer games and impressions
from various videos to the map.
It is necessary to play a new game!
I would like to introduce you to the card “Merlot”.
The map is a pure invention of mine and is thus a bit settled on the Mediterranean. Work and relax in the south without leaving the living room.
It is a small card ideal for the SP but also playable in the MP. At the place marked with H2 you can build a second yard (for the MP).
All animals are installed on and around the main courtyard. The farm silo is multifunctional (no barn required). For a placeable Silagesilo just above the courtyard a place is set up. At the BGA a silo must be placed.
On the map all standards are available.
Otherwise there is still:
3 outlets
BGA
Cattle dealer and barn
23 fields (small to medium)
5 meadows
small groves umschupsen to trees
The reset point for vehicles and equipment is at the farm.
The map is largely helper friendly designed as far as it got Giants out. Trust is good but control is better!
Now I want to talk to Redkeinstus for help with creating the map and
to thank Manu09, Helmut Moescheid, McBee, Henry of Simffreunde, NurGruen and privatprivat for testing the map.
Now have fun on the map.