Texture Foliage v0.5
Texture Foliage v0.5
I have went thru the foliage of the ones I use and I have decided to release them for future use. No one has release how to add the to game as of yet. I have added them to a map and they all look good. I have added foliage files. Huds, fillTypes.xml, and the fruitTypes.xml
alfalfa, sorghum, clover, sudangrass, corn2, tobacco, blackbean, peanut, rice.
They are 2 entries in the map that is simple to do, I have added examples
<File fileId=”242″ filename=”../foliage/barley.xml”/>
<File fileId=”327″ filename=”../foliage/blackbean.xml”/>
fileId=”320″ filename=”../foliage/corn2.xml”/>
<File fileId=”303″ filename=”../foliage/cotton.xml”/>
<File fileId=”335″ filename=”../foliage/peanut.xml”/>
<File fileId=”342″ filename=”../foliage/rice.xml”/>
<File fileId=”311″ filename=”../foliage/sorghum.xml”/>
<File fileId=”319″ filename=”../foliage/sudangrass.xml”/>
<File fileId=”334″ filename=”../foliage/tobacco.xml”/>
Then you look for infoLayer
<FoliageType name=”alfalfa” foliageXmlId=”310″/>
<FoliageType name=”sorghum” foliageXmlId=”311″/>
<FoliageType name=”clover” foliageXmlId=”312″/>
<FoliageType name=”sudangrass” foliageXmlId=”319″/>
<FoliageType name=”corn2″ foliageXmlId=”320″/>
<FoliageType name=”blackbean” foliageXmlId=”327″/>
<FoliageType name=”tobacco” foliageXmlId=”334″/>
<FoliageType name=”peanut” foliageXmlId=”335″/>
<FoliageType name=”rice” foliageXmlId=”342″/>